Showing posts with label Comic. Show all posts
Showing posts with label Comic. Show all posts

Monday, January 20, 2014

My first ever comic the Hierophants Back on Sale Digitally.

The Hierophants Digital

Marcus Ripley is following his families legacy as the Geist, New York cities one and only hero. However that all changes when the death of a young man sparks civilians into action and a new vigilante emerges and takes center stage.

In the year 2011 the world has come to a turning point. Change or be washed away in the coming cosmic tide. The architects of that change are the Hierophants, a family of celestial concepts born to bring humanity into an age of new wonders or the ashes of an old hell. Enter Marcus Ripley the cities one and only protector the Geist who will learn that his days of following his father and grand father’s footsteps are over. It now falls on him that will not only affect his family, but the fate of the very universe he lives in. He will soon learn that he must rise above the waves of fate, or be drowned in the undertow. Magic, Humanity, love and self-discovery await in this occult, noir thrill ride.








Monday, September 9, 2013

God Cell: Gate of Gods support.



Thank you for those who have been supporting the project. We really appreciate it, please continue to spread the word ,and let the world know that indie comics can be better than mainstream mediocrity.
Kickstarter

Also don’t forget to check out the article on Bleeding Cool
Thank you again.

 

Sunday, September 8, 2013

GOD CELL on Bleeding Cool

Check out the article for the Kickstarter I'm apart of on bleeding cool.

http://www.bleedingcool.com/2013/09/08/god-cell-gate-of-the-gods/

Friday, August 30, 2013

GodCell:Gate of Gods Kickstarter

So the kickstarter I was working has finally gone live. It's called GodCell: Gate of Gods and I wrote the third issue (out of 3 issues) so the finale is mostly mine. Show support anyway you can by donating or spreading the word. Thanks a-million.

Wednesday, August 21, 2013

Review: Virgin Wolf #1 Or Who’s Afraid?


Previously…

Some time ago, I reviewed One Nation # 1, a comic written by Jason Reeves and Alverne Ball. It's a book I think everyone should read and it introduced me to the undiscovered talent Ball possessed. I later learned that he was working on a solo series called Virgin Wolf and figured it'd make a great follow-up to ON.

 

Situation


The story opens with our main character, Virgin, making her way through a hive of scum and villainy. Here, she has a sword to heart talk with the guards of a notorious noble, who is spending some ‘quality time’ with a woman of the evening.  Of course the noble, named Louie ‘The loon’ Granville, doesn’t take too kindly to this interruption, and responds by transforming into a werewolf before attacking Virgin. Unshaken by this, our heroine confronts him head on, effectively removing his (head) from his shoulders during their exchange. What follows is a manhunt, for his killer and reveals Virgin’s quest for vengeance. 



Story


While not a fan of medieval setting, I do like the fact that Ball used the common misconceptions of women in that era to Virgin's advantage. In the eyes of any man, a woman would be incapable of hurting anyone let alone killing Louie, allowing her to get away with it. Virgin however, proves that she is a forced to be reckoned with, conjuring images of Frank Miller's Electra in her prime. We're also introduced to the son of the area's duke, who while still unnamed, seems like he'll have a bit of emotional depth to him. The brief exchanges with his father are enough to paint a sympathetic portrait of a young man hungry for admiration. It's also interesting that the roles in the comic, at least in my eyes seem to be a bit reversed. Virgin is the take no prisoners bad ass and the duke's son is compassionate, uncommon for something from this time period. My only problem is that I feel that more could have been done in this issue. The ending could’ve had more impact and the reason for Virgin’s crusade could’ve been made clearer.


Pictures


Max Bartomucci’s pencil’s and inks add something of a rustic look to the piece. It’s exactly how I imagine medieval France should look and feel like. The bar at the beginning of the story looks unsanitary in an authentic way. Adriana De Los Santos’ coloring is a great compliment to the illustrations. They are vivid when they need to be, like in the case of Virgin’s golden hair and subdued like in the brick work of the buildings.

The Real


This was a great showing from writer Alverne Ball and his creative team. The villains were despicable, the heroes likable, and the action was fast paced. I look forward to seeing more of this series and more from its writer. You can find Virgin Wolf # 1 on: ariondmg.com

Rating 4.5/5

Monday, August 19, 2013

Maxwell’s Mini Reviews: Chained Gun Vol. 1













I recently got around to reading Chained Gun Vol.1, a graphic novel created by Donny Morris and published by LGM books. Upon first glance, CG didn’t look spectacular, but then again most gems don’t. Chained Gun tells the story of Gallie “The Gun” a freed slave living in the American West. Our hero was raised by a mysterious man along with other orphan’s who were experimented on for the purpose of evolution. He and two of his adopted siblings escape, then join the union army during the civil war. They gain fame as great warriors, but Donovan Taft, one of the trio, betrays their allies,killing their whole platoon save for Gallie and his bother Ghost Hawk. Gallie, who stands accused of the crime, must now fight to clear his name and finally gain his freedom.
 

Hits:

 + The art perfectly sets the tone of the world.
 + Gallie’s character is cool and sympathetic.    
 + Adalina is a strong female character.
 + Story compels and engages 



Misses:


-  Art is at times inconsistent and hard to follow.
- Donovan’s betrayal is never explained. 

Rating: 4/5

 You can purchase Chained Gun Vol 1 on Amazon.com

Saturday, August 17, 2013

Preview: Askari Hodari




Writer: Glenn Brewer

Artist: Glenn Brewer

Publisher: Glenn Brewer

Askari Hodari is the story of three men fighting crime, poverty, and inequality in the fictional city of New Buscoll.   For years, the underworld of New Buscoll was run by the Giovanni crime family.  The drug trade flourished.  Violent crimes and poverty plagued the city until the arrival of Dietrick Romellus and the Askari Hodari.  Dietrick resurrected the organization that his father began and set out to rid New Buscoll of the Giovanni's.  Armed with high tech armor, ammunition and veiled in anonymity, the three men began to chip away at the Giovanni Empire.  


  
 

Wednesday, August 14, 2013

Harlem Shadow # 2 Review Or A Hell up in Harlem

Previously…


Some time ago, I came across Raven Hammer Comics in my search for indie black books. Created by writer Brian Williams, Raven Hammer published three original comics, and the most appealing of the trio was the Harlem Shadow. I bought the first issue to see if it was as cool on the inside as it was on outside, and when issue two came out I had no choice but to buy that too.


 

Situation


This issue features two short stories.  The first sees our eponymous hero paying a visit to a local dive, where he has a fist to face or belt to ass conversation with Willie Bourbon. Willie is the abusive husband of Giselle, who happens to be a friend of the Harlem Shadow’s. He (Willie) is also an employee of ‘Bossman’ who seems to run most of Harlem’s criminal underworld, setting the stage for a larger story. The second tale goes inside reporter Nigel Shaw’s attempt to build the Shadow’s publicity, and sell his boss Walter Rhodes on the idea. They plan to use the Midnight Sun, the paper Rhodes owns, to target the various organized crime figures in Harlem. All the while letting the world know that black people now have a superhero of their own, to fight their battles, as the first knight in the kingdom of Harlem. 



Story


This issue shows that Williams has a command of both storytelling and mythos building. The story feels like a classic pulp novel but with modern-day comic book trappings, giving the sense that something big is building. The Harlem Shadow continues to epitomize the cool that was the Harlem Renaissance, dispensing justice with style and an unmistakably black flare. How he deals with Willie Bourbon is especially fun to watch considering the man's crimes. We're also introduced to villains like Sweet Tooth, a homicidal pimp, and Maggot Brain an undead gangster bring to mind the rouges gallery of another dark knight. If a hero is only as good as his villains, I've got a feeling that HS will be one bad ass mutha.

 

 

Pictures


The inks and lines of Rodolfo Buscaglia perfectly encapsulate the noir cool of the book. From action scene to conversation, I feel like I am in 1920's Harlem. His strong art style brings definition and not only captures the pulp genre but the renaissance itself. Usually I would prefer a book to be in color, however, anything but black and white would have compromised the feel of this work, so I'm glad Williams and Buscaglia went with it.

The Real


The Harlem Shadow is one of the few black comics I've read that does African-American vigilante well. There isn't a hint of stereotype in this book, and while that could be due to the time period, I think it may also lie in Williams' ability to tell a story without cliché. Whatever the reason Raven Hammer is doing a great job of building a world, and with a cartoon for HS in the works I hope we'll be seeing more soon. You can buy the Harlem Shadow on: Amazon.com orRaven Hammer Comics
Rating 5/5
 

Monday, August 12, 2013

Maxwell’s Mini Review: Battle Masterz # 1


 







Over the weekend, I got around to looking for little known, but impressive looking black creator owned comics. In my search, I happened upon Battle Masterz, created by Antuan, Sha, and Roland Broussard. BM is the story of Rymz. A man gifted with the lyrical prowess of Rakim, and the reality altering abilities of Scarlet Witch. These gifts put him on the radar of Plague, a secret organization with bad intentions. Our hero is assisted in his evasion of Plague by Delilah, a cabbie who is as beautiful as she is deadly. This femme fatale is tasked with aiding our boy into the near future.






The book looks incredible. The art done by, Ivan Anaya, Katrina Alberto, and Sherwin Santiago harkens back to the golden days of Capcom. The writing does the same, unfortunately Capcom was never known for storytelling . The vignettes that make up the book are a bit jarring and towards the end, they’re just plain confusing. It's a case of beautiful art hampered by writing. The idea of hip hop as a weapon and a means to change the world for the better is a good idea. However, the overall delivery was hurt by the message, and ultimately the book. You can buy this book at Battlemasterz.com

Rating: 2.5/5



Wednesday, August 7, 2013

Re-Maxed Review: One Nation # 1 Or All You Can Be, Too








Previously…


A while back, I reviewed One Nation #1, a comic created by Jason Reeves and John Ruben Milton for the company 133art. The story was penned by Virgin Wolf scribe Alverne Ball , and turned out to be one of the best comics I’ve ever read. When I learned the book was being re-released on Comixology, I figured I’d give it a more professional read through; and see if it still held up. 


Situation


Deacon is a young military man stationed in Kuwait circa 1991. He also has a secret and it’s not the one that the current president repealed, but something that would be taboo even today. When his platoon is pinned in a fire fight, Deacon reveals his gifts in the form of, super strength, speed and agility. With these, he tears through insurgents and almost single-handedly wins the war. When the U.S. government and its shadow cabinet rulers get wind of his activities, they decide to make him a hero. Press conferences, congressional medals and the name “Paragon” are perks that come with being the United States’ first superhero. But Deacon will soon learn not all that glitters is gold and that he is not the only one of his kind.




Story


Alverne Ball is one of the best undiscovered talents I’ve had the pleasure of reading, and I say that in all seriousness. His captions, which are both emotional and informative without being expositional nightmares, do a great job endearing us to the character. The dialogue defines the character relationships, investing the reader in them, and though Deacon’s origin is similar to a certain blue boy scout, it doesn’t feel like a carbon copy. Reeves, Ball and Milton have not created an analog like so many others. What they have done is crafted a character with a sense of familiarity and individuality, using the best parts of classic comic mythos and making it their own. 

Pictures


Jason Reeve's penciling style tells this story so well. His angular yet full faces do a lot to make the characters feel like living, breathing humans. His ability to illustrate landscapes is something I missed on my first read, but whether it was the rolling fields of Louisiana, or the dust blown battle grounds in Kuwait, it set a wonderful tone. Colorist Luis Guerrero's ability to accentuate the dull lifelessness of blown out cities, or the calm of back country roads is a visual delight, and this art team is another reason this indie book has professional written all over it.


The Real


I am still in love with this book and I see it as a standard-bearer for independent black comics. I think everyone should be reading this, supporting its creators and maybe taking notes. I am definitely looking forward to the second issue because, my friends, this is how universes are born. You can buy One Nation at the following, 133comics,Comixology, Amazon and Pulp free publishing


Monday, August 5, 2013

Preview: Trainwrecked #1














Written By: Lonnie Lowe Jr.

 Artwork By : Wolly McNair

Publisher: Dark City Comics
                       
Trainwrecked!! A teaser of what’s to come in the Dark City Comics Universe as our heroes Alloy and Torque are pitted against a powerful force unlike anything they've ever seen. Alloy and Torque is set to be a nonstop, action packed series of true heroism and self discovery









Preview: Swag Patrol # 1















Written by : Rubyn Warren II

Artwork by: Raymond Sanders 

Publisher: Fantasy Art Comics
 

Super speed and fire; force fields and flight; energy and strength. Those are the powers of Kongo City's newest heroes, K-Swag, Mindset, and Blaze, collectively known as, Swag Patrol. With the help of their science teacher, Dr. Tre and K-Swag's friend, Lawrence, Swag Patrol defends their precious city while trying to keep curfew.

 





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